![]() Enthusiastic development of newer versions for several years resulted in progressively more stable and advanced versions. The first working binaries, using OpenGL for 3D graphic code, came out in 1997. Many people have contributed to the project in the years since its inception.įlightGear incorporated other open-source resources, including the LaRCsim flight model from NASA, and freely available elevation data. Development of an OpenGL based version was spearheaded by Curtis Olson starting in 1997. ![]() See FlightGear History for the main article about this subject.įlightGear development started with an online proposal in 1996, using custom 3D graphics code.
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